Ready-to-use components curated and voted on by the community.
A perspective grid swept by a glowing scan line, rendered with three.js and postprocessing behind a security headline, with scan colours and directions.
A tilted grid of model and benchmark names whose rows drift against each other as the pointer moves, with glow colours and two label sets.
A grainy, slowly warping three-colour gradient behind a newsletter headline, with colour themes and a grain amount.
A glowing wave horizon with pointer parallax behind a launch headline, with three palettes and calm or rough water.
Vertical gradient blinds with a pointer spotlight behind a pricing headline, with blind counts and colour sets.
A glowing WebGL trail that follows the pointer inside a dark promo panel, with colour pairs and a short or long trail.
Glowing fibre strands drifting behind a research headline, with three glow colours and a pause control.
A glowing three.js ghost trail with bloom and grain that follows the pointer inside a dark panel, with colours and a short or long trail.
A twinkling WebGL starfield that drifts and parts around the pointer, behind a launch headline, with hue and speed options.
Layers of glowing three.js wave lines that drift and bend around the pointer behind a product headline, with gradients and a choice of wave layers.
A liquid-metal ferrofluid that flows and bulges toward the pointer, with colour finishes, flow direction and a pause control.
A glitching green-screen terminal grid behind a status headline, with tint colours and a pause control.
A fiery WebGL eye whose pupil follows the pointer, with eye colours and pupil sizes, behind a watchlist message.
A logo traced into crackling WebGL electric arcs that bend toward the pointer, with colour and charge controls.
A tilted 3D wall of destination tiles drifting slowly upward, pausing on hover.
A canvas grid of dots that light up near the pointer and scatter with GSAP inertia on fast moves and clicks, behind a headline, with palettes and dot sizes.
A field of dots that bulges and glows around the pointer behind a hero banner.
Retro dithered waves rendered with React Three Fiber and a postprocessing pass behind a headline, with colour palettes and pixel sizes.
A dark, slowly warping veil behind a sign-in hero, with hue shifts and optional scanlines and noise.
A grid whose cells light up around the pointer and pulse on click, in a chosen colour.
A grid of 3D cubes that GSAP tilts toward the pointer and ripples on click, with grid sizes and an idle auto-animate.
A curved, scanlined CRT glow rendered with three.js behind a retro status headline, with phosphor colours and a pause control.
A GSAP crosshair cursor that tracks the pointer inside a dark panel and glitches over links, with line colours.
Flowing bands of colour rendered with three.js behind a product headline, with palettes, band width and an auto-rotate option.