Ready-to-use components curated and voted on by the community.
Silky threads fanning across a light hero that sway with the pointer, with colour themes and fan direction.
Flowing line waves that ripple under the pointer behind a calm hero banner.
Animated contour lines morphing like a topographic map behind a headline, with elevation colours and filled bands.
Fine flowing threads drifting behind a minimal headline that can bend toward the pointer, with thread colours and amplitude.
A spinning GSAP target cursor that snaps its corners around buttons and cards marked as targets, with spin speed and an option to keep the system cursor visible.
A swarm of glowing particles that follows the pointer around a dark panel and scatters on click, with colours and swarm size.
Glowing colour strands twisting behind a research headline, with the strand count and an optional glass lens.
A WebGL fluid simulation that splashes colour behind the pointer across the whole preview.
A soft, slow aurora band glowing behind a newsletter headline, with colour pairs and a brightness setting.
Rows of sliced bars rolling like a wave behind a launch headline, with horizontal or vertical slices and an alternating option.
A softly rippling silk surface rendered with React Three Fiber behind a product headline, with fabric colours and a calm or lively setting.
Two-tone light rays streaming in from a corner of a dark hero, with the ray origin and colour pair as options.
A WebGPU grid of small shapes that ripples and glows under the pointer and can spell a word, with a choice of shapes and a replayable intro.
A drifting grid of squares, circles or hexagons that fill under the pointer.
A crisp outline shape rendered with three.js that blurs and sharpens around the pointer, behind a headline, with four shape variations.
Bands of light sweeping across a dark security panel that bend around the pointer, with colour themes and a vertical or horizontal sweep.
A glowing grid that ripples out from the pointer behind a status headline, with grid colours and an optional rainbow mode.
Springy ribbons that trail the pointer across a dark panel, with colour sets and a fading tail option.
A sweeping radar display with rings and spokes behind a monitoring headline, with sweep colours and sweep speeds.
A burst of prismatic light rays spinning out from the centre of a hero, with colour sets and animation types.
A glowing glass prism that refracts colour and rotates or follows the pointer behind a headline, with animation modes and hue shifts.
Two glowing plasma ribbons weaving across a dark hero, with colour pairs and a slow or fast flow.
A flowing plasma field that bends toward the pointer behind a headline, with tints and a forward or reverse flow.
A trail of grid pixels rendered with React Three Fiber and drei that follows the pointer inside a dark panel, with colours and an optional gooey filter.