Ready-to-use components curated and voted on by the community.
Two-tone light rays streaming in from a corner of a dark hero, with the ray origin and colour pair as options.
A WebGPU grid of small shapes that ripples and glows under the pointer and can spell a word, with a choice of shapes and a replayable intro.
A drifting grid of squares, circles or hexagons that fill under the pointer.
A crisp outline shape rendered with three.js that blurs and sharpens around the pointer, behind a headline, with four shape variations.
Bands of light sweeping across a dark security panel that bend around the pointer, with colour themes and a vertical or horizontal sweep.
A glowing grid that ripples out from the pointer behind a status headline, with grid colours and an optional rainbow mode.
Springy ribbons that trail the pointer across a dark panel, with colour sets and a fading tail option.
A sweeping radar display with rings and spokes behind a monitoring headline, with sweep colours and sweep speeds.
A burst of prismatic light rays spinning out from the centre of a hero, with colour sets and animation types.
A glowing glass prism that refracts colour and rotates or follows the pointer behind a headline, with animation modes and hue shifts.
Two glowing plasma ribbons weaving across a dark hero, with colour pairs and a slow or fast flow.
A flowing plasma field that bends toward the pointer behind a headline, with tints and a forward or reverse flow.
A trail of grid pixels rendered with React Three Fiber and drei that follows the pointer inside a dark panel, with colours and an optional gooey filter.
Pixelated snow drifting through a three.js scene behind a seasonal headline, with flake shapes and a light or heavy snowfall.
A dithered pixel field rendered with three.js that ripples where you click, with pixel shapes and an optional liquid distortion pass from postprocessing.
A rolling surface of tiny marks and glyphs that waves across the panel behind a headline, with surface presets and a pause control.
A slowly rotating 3D cloud of glowing particles behind a launch headline, with colour sets and an option to follow the pointer.
A glowing, rippling orb that swirls when hovered, framing an assistant prompt, with hues and an always-active option.
An animated film-grain overlay on a gradient poster, with adjustable grain strength.
A swirling pool of molten metal that bends toward the pointer behind a hardware headline, with alloys and a swirl strength.
Thousands of tiny glinting slats rolling like a surface of water behind a headline, with motion presets and a pause control.
A liquid-metal WebGL shader poured into a bolt logo, in a chosen tint.
Liquid metaballs that clump, drift and follow the pointer behind a product headline, with colours and a ball count.
A grid of small lines that all turn to point at the pointer, like iron filings near a magnet.